WebSep 17, 2024 · Back to Fallout 4 Mod Talk · Next Unread Topic → Also tagged with one or more of these keywords: high, poly, replacer, cbbe, bodyslide Nexus Site Forums → Game-specific Forums → S → Skyrim Special Edition → General Skyrim Special Edition → Skyrim Special Edition Technical Support → WebMar 28, 2024 · As with the original mod, the polygon count has been kept to a reasonable level, so no performance issues, even on weaker systems. Recommended texture mods (use one): Serene Skin (includes HFR …
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WebNov 12, 2024 · I use the CBBE morph tab in RaceMenu to make my chaacter look different than the other NPC's. As PoeticAnt44 suggested, If your player is female. And if she uses a CBBE-family body ( although I'd think whatever you chose as your foundation would be applied by the same game/bodyslide studio mechanism, be it CBBE, CBBE-3BBB, … WebFor weapons I'd generally aim for a rough total polycount of 20k - 50k at the most. Outfits and armor can probably go higher 50k and 90k due to having more parts to them. 1 continous • 7 yr. ago An easy way to do chains is to have less links. You could make the chains somewhat more oblong than normal. 1 More posts you may like r/FalloutMods Join dermazin wart treatment
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WebThe mod community's really brought FO3/NV up to date in a spectacular way-- except for those chunky fingers on the character models and the blocky hills in the background. Has anyone ever put a mod that increases the polygon count or updates or improves the landscape in any way besides antialiasing? This thread is archived WebWho's Online 260 all people including: 74 Members, 4 Anonymous, 182 Guests (See full list) Kratos003 dialis moholt nope1234 Men and Muscles Zmeeusta gaplog acertifiedtwink … WebSep 12, 2024 · High poly meshes have the advantage of having better specular reflections though. How noticeable this is, depends on the mesh and on the lighting. High poly meshes should be packaged into BA2, otherwise the game will stutter heavily when loading them. chrp and cews